Nick Charney Kaye

Interactive Entertainment

“The world is full of fascinating problems waiting to be solved.”

I’ve been creating interactive media my entire life, with hard skills ranging from typography to C++ honed across 25 years of dated, checkable projects. I’m both a seasoned veteran and a contemporary student of human-machine interaction, from R&D to implementation.

I’m the Game Director of Fever Tilt and Conversation Simulator, built by my studio, Outright Mental.

I created XJ music to enable composers to realize new possibilities in background music for video games, live streams, and environments — I’m the inventor on U.S. Patent 10,446,126.

At TKO, I led the incident response program for FIFA World Cup ‘26 premium hospitality.

People are usually handed my name along with a problem — a build, a system, a show, a date that cannot move. There are three ways to engage me, at stated prices. Here’s my resume.